Wednesday, September 4, 2013

Design the Products/Solutions


LEARNING TARGETS:
» I can generate several feasible designs that meet the design specification.
» I can critically evaluate the designs against the design specification.
»  I can present these designs to my
» I can select one design and justify its choice.

EXPECTATIONS:
»  Generate several designs that meet the design specification.  (storyboards, sketches, labeled diagrams, etc.)
»  For each design, explained all parts.
»  Evaluate the designs critically against the design specification and write a summary of your findings.
»  Pitch three of your best designs to your peers, parents and/or Cornell and get as much feedback from them as possible.
 
»  Select one design and justify its choice (paragraph).
»  Evaluate my performance in the design stage of the project.


 Design
The Design Stage is one of my favorites; you have a basic idea what you are making and you get to be creative while you develop  a number  designs.  So take out your sketchbook or graph paper and go for it!  The more effort you put into this stage will lead to better success with your final product.   Some students tend to develop one idea and do nut put any effort in to the other designs; I do not want to see this!  THIS STAGE IS IMPORTTANT; I want to see a legitimate effort creating multiple design options.  Each of your designs should be explained with storyboards, sketches,or labeled diagrams.  *It is important that each of your designs are evaluated against the  your design specifications, so that you don’t stray too far from the goal product/solution.   With that said, if you do stray a bit or even a lot, it is not too late to amend your design specification.  
After you have exhausted all of your design directions or possibilities, it is time for the pitch.  Pitch three of your best designs to your peers, parents and/or me and get as much feedback from them as possible.  They might see some thing that you don’t which could influence your choice and/or add elements to your specifications.  Finally, you should decide on a one design and justify your reasoning for choosing it.  Which ever design your choose, have fun with this stage and truly put in some legitimate effort ; it will save you time and effort in the long run.    ~ Cornell 

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“The Art of Robots” by Amid Amidi, is one of my favorite books, it really shows the process they took to develop their characters.  We are only seeing a percentage of the work they did, but they really put a lot of time into their designs before they even came close to the final character.   *You need to check out the book . . .



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